![]() Music |
![]() Video |
![]() Movies |
![]() Chart |
![]() Show |
![]() |
Sound Shapes Analysis - Audio as Level Design | PostMesmeric (PostMesmeric) View |
![]() |
Sound Shape Level Editor - With Megan (Roboto) View |
![]() |
Sound Shapes EP-1 (Robohonin's Slant) View |
![]() |
How Sounds Get Into Games - Fundamentals Of Game Audio Implementation (Game Audio Learning) View |
![]() |
432 Hz and 528 Hz EXPLAINED: The Most Powerful Frequencies in The Universe (Be Inspired) View |
![]() |
How to Captivate Your Listener Using Sound Design (Joey Sturgis Tones) View |
![]() |
WarioWare Analysis - Game Design 101 | PostMesmeric (PostMesmeric) View |
![]() |
DECryption Trip - Sound Shapes (Bob Alice) View |
![]() |
Frequency and EQ Explained - Audio Basics (Sweetwater) View |
![]() |
Sound Shapes Speedrun - Single Album Beck Cities Any% - 11:20 (Boyks) View |